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LITTLEBLACKDOG.COM
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T
Curmudgeon

Joined: 17 May 2001 Posts: 16085
Location: Airstrip One
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Posted:
Sat Jun 25, 2005 6:41 am Post subject: All Valve staff need to die. Right now. |
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Why the Valve staff all need to die, painfully.
Having been impressed with Half Life when I finally got round to playing it (several decades after everyone else had discovered it, apparently) when I heard about Half Life 2 I put my order in like a good little mindless fanboy.
Got to be a good thing, right? Half Life was so fantastic, the developers can't go wrong with a sequel. And we knew from the end of Half Life that there was a story arc planned...
Well now.
Where shall I begin?
Let's start with Steam, shall we?
I've bought a game which requires me to have a working Internet connection before I can even use it. The game files have to be "decrypted" or some such nonsense before I can even use the product I shelled out hard cash for. 'Scuse me, but I don't play online games. There is no need for my gaming computer to have a 'Net connection. Also, the license key seems to be tied to me, personally. I can't give the game away or sell it once I'm done with it, because the new owner won't be able to use it. "Never mind all that inconvenient Doctrine of First Sale rubbish, and being permitted to do with your purchases as you see fit, we at Valve are going to fuck you over. Next!"
Once the game is installed I can play without a 'Net connection, as long as I'm willing to wait an hour (it feels like it) for the Steam client to time out and play "offline". Gee. How convenient, Valve. Thanks.
If I replace my computer and need to reinstall Half Life 2 I need - you guessed it - a connection to the Internet to "decrypt" the content I paid for. Anyone want to guarantee unconditionally that Valve will be around for the duration of my life? What about the Steam servers? Will they always be available no matter what? Wankers.
And then we get to the game. Could it be any more generic? This has got to be the worst game I've played in a very long time. Ten seconds after starting the game (while walking along the platform after disembarking from the train) I'd already worked out the plot, not to mention who the final boss fight would be with. I hadn't seen any trailers or spoiler information beforehand. Everything I needed to know about the game I learned in that 10 seconds. Nice storytelling, Valve. Did you lot just throw dice to pick generic plot elements from a chart?
Half Life and Half Life 2 are both linear games. Most games are linear, but the better ones don't feel it. Half Life 2 feels like I'm playing on rails. No attempt whatsoever was made by those useless cretins at Valve to disguise the fact. The gradual unfolding of the story in Half Life was one of its hallmarks. Given that the entire story in Half Life 2 is known to the player as soon as he starts the game, what made Half Life special is conspicuously absent from its successor.
Half Life was fun to play, too. I had a feeling of excitement while dodging aliens and The Man. There was none of that in Half Life 2. Each mission/episode/chapter was stultifyingly dull beyond belief. Perhaps so much effort went into the hoverboat levels that nothing was left for the rest of the game. It's obvious that the developers viewed that sequence as the showpiece of the game. The game was a real slog to play. I only finished it because I felt obliged to, and because I foolishly held out hope that Valve might have included some surprises in it. Stupid me.
I bought the silver tin, which came with the game on DVD, a t-shirt, and a "free book" which was nothing more than a cynical attempt to get people to buy the complete book from which the "free book" had been excerpted. Maybe I'm just too used to my native language, but when I see "free book" I expect a book, not a thinly-veiled attempt at advertising yet another product to me. I bought the tin because it was the same price as the standard product, I like t-shirts, and I didn't know I was about to be swindled out of my cash.
So Half Life 2 comes with its predecessor remade with newer graphics. Well, whoop de fucking doo. I didn't fall in love with Half Life because of its graphics. I loved it because it was a damned good game. Updating the graphics holds no appeal for me, especially if I need to deal with that Steam nonsense to play it. No thank you Valve. I'll stick with my original copy of Half Life.
Valve has produced an inferior product and the entire development team should be ashamed of themselves. What were they fucking thinking? But then, maybe they knew they were about to release a complete crock of shit onto the world, which is why it got corrupted with that Steam crap. Every disappointed player would be stuck with it and wouldn't be able to offload it onto someone else thanks to the license keys being validated online.
Did Valve do this to halt copyright infringement? If so, then they failed. I can download (and did, to test it) a fully-working single-player (as I said before, I don't play online) version of Half Life 2 from my favourite warez site and be playing the game without having to deal with any of that Steam shit.
I will never buy another Steam product. Ever. I don't care about Half Life 3. I don't care about expansion packs for Half Life 2. If Valve ditches Steam then they will get one more chance. And that chance will be determined based on the quality of the game. Release a good game (like I know you've been able to do in the past) and don't cripple it with that fucking awful Steam, and I'll buy your products again.
Keep releasing dreadful products, infected with mechanisms which prevent me exercising my perfectly legal privilege to sell them on / give them away, and you'll never see another penny from me. |
_________________ Got questions? Click here.
Still got questions? Click here, too.
affabletoaster, Akely, anglachel, blahpony, CMTG, EdisonRex, Elk, Equin, evilness, Fido, fathertyme, Goddess, Jaymac, je, jodygirl, KingKobra, Lycander, mally, Max, OhioArt2, perrito_blanco, Rover, Spot, sully_51, Superdwarf, the taz man, thriftyjack, twiztid, wrathiron, yiayia49
A journey of 3,500 miles begins with a single comic.
Would you like good music at a price that is right? CD Baby, baby.
The best way to blow off steam is to blow off someone's nadgers.
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ThunderDawg
Alpha Dog


Joined: 14 Apr 2002 Posts: 16589
Location: In The Garden of Eden, Hawnay.
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Posted:
Sat Jun 25, 2005 6:54 am Post subject: |
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I guess I am lucky. I did not feel obligated to finish the game (I'm at the end of Ravenswood or something). Probably the first time I didn't finish a Paid game. They are a Steaming Pile of Shit
But you never know. Maybe I'll have a retro attack in a few years and crank it back up... |
_________________ I am ThunderDawg, and I approved this message
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Lycander
Lead Dog


Joined: 24 May 2002 Age: 25 Posts: 12196
Location: The Constitution State
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Posted:
Sat Jun 25, 2005 8:12 am Post subject: |
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You bring up valid points, same ones many people have brought up before you. But the sad state of affairs is that Vavle probably doesn't give a fack if a few fanboys rant about it. There will be millions of mindless drones to buy their products and they'll still be in bizness. |
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Jaymac
Moderator


Joined: 19 Dec 2002 Age: 21 Posts: 5565
Location: Port na Binne Uaine, Contae Dhoire, Éire
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Posted:
Sat Jun 25, 2005 9:59 am Post subject: |
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Steam is a pile of shit, yes. HL2 was boring. And now I'm bored of CSS so I've moved on to the wonderful game that is BF2. |
_________________ Jaymac
"Software is like sex: it's better when it's free." - Linus Torvalds
"Ireland for the Irish, not for London or for Rome." - John Lennon
affabletoaster, Akely, AlexN, AnalogKid, anothersomeone, b-day girl, BamZipPow, blahpony, CheeseMonger The Great, dstg_II, Dutch, EdisonRex, eep, Elk, evilness, FatherBean, Fathertyme, Fido, horselady, je, jodygirl, KingKobra, krbshappy71, Lycander, mally, Murphy The Cat, nattiebo, OhioArt2, Olive, Pakiii, pastense, Quetzalcoatl, quijbe, Rahhstah, Rover, seca111, Skookum, sLaPpY, sully_51, Superdwarf, Tard, the taz man, Toast, Toxin, VirtualElvis, yiayia49
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AnalogKid
Butt Sniffer


Joined: 26 Aug 2004 Posts: 1618
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Posted:
Sat Jun 25, 2005 12:56 pm Post subject: |
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Oh NOW you post this after I just bought it.
I am still playing HL1 and enjoying it. Haven't gotten to 2 yet.
Also CS is pretty fun but I'm still a n00b
But I do agree about steam, thats a croc since I paid for it. |
_________________ "It's just like the story of the grasshopper and the octopus: all year long the grasshopper kept burrying acorns for winter, while the octopus mooched off his girlfriend and watched TV, but then the winter came, and the grasshopper died, and the octopus ate all his acorns - and also he got a race car! Is any of this getting through to you?" -FRY
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T
Curmudgeon

Joined: 17 May 2001 Posts: 16085
Location: Airstrip One
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Posted:
Sat Jun 25, 2005 1:11 pm Post subject: |
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AnalogKid wrote:Oh NOW you post this after I just bought it.
Take it back. Get a refund. |
_________________ Got questions? Click here.
Still got questions? Click here, too.
affabletoaster, Akely, anglachel, blahpony, CMTG, EdisonRex, Elk, Equin, evilness, Fido, fathertyme, Goddess, Jaymac, je, jodygirl, KingKobra, Lycander, mally, Max, OhioArt2, perrito_blanco, Rover, Spot, sully_51, Superdwarf, the taz man, thriftyjack, twiztid, wrathiron, yiayia49
A journey of 3,500 miles begins with a single comic.
Would you like good music at a price that is right? CD Baby, baby.
The best way to blow off steam is to blow off someone's nadgers.
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Doug
Butt Sniffer


Joined: 21 Apr 2002 Posts: 1491
Location: Rolla, MO
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Posted:
Sat Jun 25, 2005 1:31 pm Post subject: |
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I never finished the original Half-Life due to Western Digital's data protection mechanisms.
Why do companies not understand that new "copy protection" is just another challenge that will undoubtedly be bypassed.
If somone does not intend to pay for a game, then they never will. In the mean time they happen to be pissing off actual customers (The people that create demand at retailers by empting bank accounts rather than buying food, clothes, etc.) |
_________________ R.I.P. Private First Class Paul Varner; July 5, 1984 - April 29, 2005
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MattSharp
Cat Chaser


Joined: 16 Aug 2003 Posts: 989
Location: Milwaukee/Chicago
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Posted:
Sat Jun 25, 2005 2:19 pm Post subject: |
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Doug wrote:I never finished the original Half-Life due to Western Digital's data protection mechanisms.
Why do companies not understand that new "copy protection" is just another challenge that will undoubtedly be bypassed.
If somone does not intend to pay for a game, then they never will. In the mean time they happen to be pissing off actual customers (The people that create demand at retailers by empting bank accounts rather than buying food, clothes, etc.)
You are right on sir. |
_________________ "Living is easy with eyes closed."
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Doomhammer
Leg Humper


Joined: 01 Jun 2004 Posts: 4702
Location: Utah
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Posted:
Sun Jun 26, 2005 2:28 pm Post subject: |
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I agree with a lot of what you said. Steam is a pisoff -- as is "decrypting" this game I just paid $50 for.
However, I thought that HL2 was an okay game. The graphics were nothing spectacular, even at 1280x1024 with 4x Anti-Aliasing. But like you, the graphics of the game aren't what make it fun. It is possible to have a really great game that can't run at a resolution higher than 640x480.
But meh, I finished it. However, now I'm starting to get frustrated at CSS... Most of the people who play it are morons. They don't understand the concept of a TEAM BASED GAME. You see, that means that you're supposed to work as a team -- stay in one big ass-kicking group and all that crap.
I have seen bunches of people that cheat -- some h4x are less obvious than others: some people have a "turret hack", where they just spin around at an incredible rate and automatically shoot every time they see the head of an enemy. Some have a speed hack, and only use it to increase their speed a little bit, so as not to get caught. But regaurdless, cheating is pointless. If you can't play without cheating, don't. All you're doing is ruining the game for others that actually want to play fairly.
And the teamkilling bullshit -- don't do that. It's really easy to tell the difference between an accident and just being a moron. |
_________________ "The depth of your jealousy concerning my leetness astounds even me." - Ethan - CTRL+ALT+DEL
"Spare monies for a noob? Heal plz? How I mine for fish?" - Leo - VGCats # 160
"I hurt in my everywhere." - VGCats
Q: If a tree falls when nobody can hear it, does it make a sound?
A: Chuck Norris can hear it.
Lycander wrote:
see, the typical responses I see from Doomy follow a vein of: "wtf d00d, why are you doing it like that? do it like ME, because I'm ultimate roxxor LOLBBQ"
'Tis true LOL !
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gregw
Tail-Wagger

Joined: 25 May 2003 Posts: 2549
Location: About 2000 miles south of where I want to be.
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Posted:
Sun Jun 26, 2005 3:19 pm Post subject: |
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MattSharp wrote:Doug wrote:I never finished the original Half-Life due to Western Digital's data protection mechanisms.
Why do companies not understand that new "copy protection" is just another challenge that will undoubtedly be bypassed.
If somone does not intend to pay for a game, then they never will. In the mean time they happen to be pissing off actual customers (The people that create demand at retailers by empting bank accounts rather than buying food, clothes, etc.)
You are right on sir. I disagree. It prevents casual copying, which is a huge money loss for developers. If you're at a friends house and he's got the game and gets you into it, all he has to do is hand you the CDs and you've got your own copy. If you couldn't do this as easily due to whatever copy protection, there's higher probability that you'll buy the game legit. Sure, many will still try to circumvent the protection or d/l the warez version, but if they play the numbers game enough, the developer ends up making more money which helps support their staff and gets makes them a bigger profit...nothing wrong with that.
Toxin wrote:I've bought a game which requires me to have a working Internet connection before I can even use it. Out of curiosity, why didn't you download the demo before you bought it? It lets you play the Ravenholm level and gives you a great overview of what the game's like, including having to connect via Steam. |
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Lycander
Lead Dog


Joined: 24 May 2002 Age: 25 Posts: 12196
Location: The Constitution State
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Posted:
Sun Jun 26, 2005 7:36 pm Post subject: |
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Doomhammer wrote:However, now I'm starting to get frustrated at CSS... Most of the people who play it are morons.
Oh sweet Irony, how I love thee. |
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ThunderDawg
Alpha Dog


Joined: 14 Apr 2002 Posts: 16589
Location: In The Garden of Eden, Hawnay.
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Posted:
Sun Jun 26, 2005 7:47 pm Post subject: |
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Unfortunately, Valve's strategy will work, in spite of itself.. |
_________________ I am ThunderDawg, and I approved this message
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Doug
Butt Sniffer


Joined: 21 Apr 2002 Posts: 1491
Location: Rolla, MO
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Posted:
Sun Jun 26, 2005 9:03 pm Post subject: |
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gregw wrote:MattSharp wrote:Doug wrote:I never finished the original Half-Life due to Western Digital's data protection mechanisms.
Why do companies not understand that new "copy protection" is just another challenge that will undoubtedly be bypassed.
If somone does not intend to pay for a game, then they never will. In the mean time they happen to be pissing off actual customers (The people that create demand at retailers by empting bank accounts rather than buying food, clothes, etc.)
You are right on sir. I disagree. It prevents casual copying, which is a huge money loss for developers. If you're at a friends house and he's got the game and gets you into it, all he has to do is hand you the CDs and you've got your own copy. If you couldn't do this as easily due to whatever copy protection, there's higher probability that you'll buy the game legit. Sure, many will still try to circumvent the protection or d/l the warez version, but if they play the numbers game enough, the developer ends up making more money which helps support their staff and gets makes them a bigger profit...nothing wrong with that.
Toxin wrote:I've bought a game which requires me to have a working Internet connection before I can even use it. Out of curiosity, why didn't you download the demo before you bought it? It lets you play the Ravenholm level and gives you a great overview of what the game's like, including having to connect via Steam.
Very true.
Casual copy protection methods which stop casual copiers are O.K. CD keys are O.K. too. Requiring Internet connections and decrypting paidfor game data is too much, and more what I was referring to. |
_________________ R.I.P. Private First Class Paul Varner; July 5, 1984 - April 29, 2005
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T
Curmudgeon

Joined: 17 May 2001 Posts: 16085
Location: Airstrip One
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Posted:
Sun Jun 26, 2005 11:20 pm Post subject: |
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gregw wrote:Out of curiosity, why didn't you download the demo before you bought it?
Because I was a fool.
I believed that Valve wouldn't let me down after the great game that is the original Half Life.
I didn't expect to have my legal right to resell the product curtailed by that legally dubious online CD key registration/activation. |
_________________ Got questions? Click here.
Still got questions? Click here, too.
affabletoaster, Akely, anglachel, blahpony, CMTG, EdisonRex, Elk, Equin, evilness, Fido, fathertyme, Goddess, Jaymac, je, jodygirl, KingKobra, Lycander, mally, Max, OhioArt2, perrito_blanco, Rover, Spot, sully_51, Superdwarf, the taz man, thriftyjack, twiztid, wrathiron, yiayia49
A journey of 3,500 miles begins with a single comic.
Would you like good music at a price that is right? CD Baby, baby.
The best way to blow off steam is to blow off someone's nadgers.
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MattSharp
Cat Chaser


Joined: 16 Aug 2003 Posts: 989
Location: Milwaukee/Chicago
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Posted:
Mon Jun 27, 2005 8:30 am Post subject: |
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Doomhammer wrote:But meh, I finished it. However, now I'm starting to get frustrated at CSS... Most of the people who play it are morons. They don't understand the concept of a TEAM BASED GAME. You see, that means that you're supposed to work as a team -- stay in one big ass-kicking group and all that crap.
I have seen bunches of people that cheat -- some h4x are less obvious than others: some people have a "turret hack", where they just spin around at an incredible rate and automatically shoot every time they see the head of an enemy. Some have a speed hack, and only use it to increase their speed a little bit, so as not to get caught. But regaurdless, cheating is pointless. If you can't play without cheating, don't. All you're doing is ruining the game for others that actually want to play fairly.
And the teamkilling bullshit -- don't do that. It's really easy to tell the difference between an accident and just being a moron.
All the reasons I stopped playing FPS online. |
_________________ "Living is easy with eyes closed."
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